i definitely think minecraft won’t be the game for everyone in the end and that’s just how things are no problem but i do think *some* people who don’t get the hype of it just need to play with their friends and build a house with them. its also for doing things like this.
drew this as a warm up doodle but found it too funyn to delete it nvfdkvdnlvdf
Ganondorf is far too powerful to be mpreged.. and rauru is somewhat shocked to see the child…..
Did rauru lay an egg??
im sorry .. what??
no, rauru did not lay an egg … how would that even make more sense .. also in what world does “powerlevel” determine whether you can get pregnant or not ?? have you not heard of trans people????
Honest to God, I did not notice the top scars, I was just trying to make a shitty mpreg joke
hey! hi! I don’t know how well tumblr takes to game announcements (especially ones for ~3 decade old PCs), but…
ALT
a couple nights ago I released WordHopper, a little arcade-like word game for pentium-era PCs running DOS (or Windows 9x, though ymmv).
it’s $2 (minimum $1), and can be purchased here! there’s also a demo you can try out in DOSBox, on real hardware, or online (NOTE: click the dosbox window as soon as possible to avoid a loud, short sound- I don’t know how to fix that, sorry!)
Me and a friend have been developing this conlang thing for use in co-op play, both for immersion and so we don’t need to constantly pause to type things. I call it slugsign :-)
I should note that neither of us know ANYTHING about language structure or conlanging, we just developed it naturally lol.
some grammar notes:
-’punctuation’ style signs (such as ‘question’, ’attention’, ’relax’) come before the rest of the sentence. this is for clarity of intent
-’relax’ can be used to initiate longer, more complex conversations
-signs are VERY position specific. the limitations of the medium make a lot of signs look similar, so using the right starting and ending positions are important.
-’region’ specifies which region you’re referring to by the direction of your arm waggling, and the regions adjecent to the one you’re currently in. For example if you were in industrial complex and wanted to refer to chimney canopy, you’d waggle upwards.
hi hi im the friend. just gonna tack on some smaller details that aren’t in the legend cause I think it’s fun –
jumping up and down isn’t necessarily a sign but we use it to convey intense joy about something: [yippee!]
the “kill” sign is written as a sweeping motion in the legend, but we found that it can be difficult to fit the entire sign in 1 jump (too fast) so it can be simplified into 2 separate jumps, 1 holding start and 1 holding end.
“later/bugs” is like that because the sign itself kind of looks like both a ticking motion, and, if fast enough, the skittering of a centipede. This is our only pun.
“scav/toll” is very very loose- depending on region and context it can really refer to any animal you ride on or use for transport. (jetfish in shoreline) the sign mimics antlers so it’s most closely associated with scavs and deer.
“cycle” can be used to refer to the general concept of “karma” – one example being [later][cycle][shelter] to say “we need to karma grind”
…theres A LOT of context-dependent interpretations for each sign. They all kind of have to have multiple uses and definitions because of how few signals we can make with the tools provided. also, even between the 2 of us we noticed we signed the exact same words in slightly different ways.